For sworn agents
The boon store
Mentor boons: two at most per character.
Spend your Achievement Points on boons. Faction boons need Reputation with that faction; open one to read what it does.
| BoonFactionReputationCost |
|---|
Combat MentorEffect. Lower-level allies with a Level Bump get +2 instead of +1 to attack rolls. Notes. A PC benefits from at most two mentor boons. Paraphrased summary. The official wording is on the AcP Boon List. |
Envoys' Alliance GearEffect. Access to the Envoys’ Alliance faction gear (Lost Omens Pathfinder Society Guide p. 26). Paraphrased summary. The official wording is on the AcP Boon List. |
Expert HirelingEffect. Upgrades one of your hirelings to expert: modifier becomes 4 + your level. Notes. Each copy upgrades a different hireling. Paraphrased summary. The official wording is on the AcP Boon List. |
Grand Archive GearEffect. Access to the Grand Archive faction gear (Lost Omens Pathfinder Society Guide pp. 29–30). Paraphrased summary. The official wording is on the AcP Boon List. |
Heroic AegisEffect. When you spend Hero Points to avoid death, you gain +2 status bonus to AC and saves until the end of your next turn. Paraphrased summary. The official wording is on the AcP Boon List. |
Heroic DefianceEffect. When you spend Hero Points to avoid death, you can wake up immediately with 1 HP instead of staying unconscious at 0. Paraphrased summary. The official wording is on the AcP Boon List. |
Heroic HustleEffect. Rerolling with a Hero Point also grants +10 ft status bonus to Speed until the end of your next turn. After avoiding death with Hero Points, you can Stand as a free action when you wake. Paraphrased summary. The official wording is on the AcP Boon List. |
Heroic InspirationEffect. When a Hero Point reroll succeeds, allies get +1 circumstance bonus to checks of the same type for 1 round. Paraphrased summary. The official wording is on the AcP Boon List. |
Heroic InterventionEffect. Whenever you spend a Hero Point, you and allies within 30 ft who can see you heal 3d6 HP (4d6 at Revered). Dying allies are healed even if they can’t see you. Paraphrased summary. The official wording is on the AcP Boon List. |
Heroic RecallEffect. Whenever you spend a Hero Point, you can Recall Knowledge as a free action, rolling twice and taking the better result (fortune). Paraphrased summary. The official wording is on the AcP Boon List. |
Horizon Hunters GearEffect. Access to the Horizon Hunters faction gear (Lost Omens Pathfinder Society Guide p. 34). Paraphrased summary. The official wording is on the AcP Boon List. |
Iceferry Lodge GearEffect. Access to snowshoes of the long trek. Paraphrased summary. The official wording is on the AcP Boon List. |
Lantern Lodge GearEffect. Access to the book of translation (Tien). Paraphrased summary. The official wording is on the AcP Boon List. |
Magical MentorEffect. Lower-level allies with a Level Bump get one extra spell of their highest rank. If they share your tradition, their spell DC bump rises to +2. Notes. A PC benefits from at most two mentor boons. Paraphrased summary. The official wording is on the AcP Boon List. |
Master HirelingEffect. Upgrades an expert hireling to master: modifier becomes 6 + your level. Notes. Each copy upgrades a different hireling. Paraphrased summary. The official wording is on the AcP Boon List. |
Nexus House GearEffect. Access to the Ganjay book. Paraphrased summary. The official wording is on the AcP Boon List. |
Open Road Lodge GearEffect. Access to vermin repellent agent. Paraphrased summary. The official wording is on the AcP Boon List. |
Professional HirelingEffect. One of your hirelings gains a second Lore and the benefit of one skill feat tied to its skills. Notes. Each copy upgrades a different hireling. Paraphrased summary. The official wording is on the AcP Boon List. |
Protective MentorEffect. Lower-level allies with a Level Bump gain extra HP equal to 3 × your Radiant Oath tier (Liked 1, Admired 2, Revered 3). Notes. A PC benefits from at most two mentor boons. Paraphrased summary. The official wording is on the AcP Boon List. |
Rugged MentorEffect. Lower-level allies with a Level Bump get +2 instead of +1 to saving throws. Notes. A PC benefits from at most two mentor boons. Paraphrased summary. The official wording is on the AcP Boon List. |
Skillful MentorEffect. Lower-level allies with a Level Bump get +2 instead of +1 to skill checks. Notes. A PC benefits from at most two mentor boons. Paraphrased summary. The official wording is on the AcP Boon List. |
Vigilant Seal GearEffect. Access to the Vigilant Seal faction gear (Lost Omens Pathfinder Society Guide pp. 37–38). Paraphrased summary. The official wording is on the AcP Boon List. |
WayfinderEffect. A free wayfinder (resale value 0 gp). Paraphrased summary. The official wording is on the AcP Boon List. |
Woodsedge Lodge GearEffect. Access to emergency disguise. Paraphrased summary. The official wording is on the AcP Boon List. |
Worldly MentorEffect. Lower-level allies with a Level Bump get +2 instead of +1 to Perception and initiative. Notes. A PC benefits from at most two mentor boons. Paraphrased summary. The official wording is on the AcP Boon List. |
Secondary InitiationEffect. Join one other organization, counting as a member for prerequisites and Access. Notes. Buying another copy swaps organizations; retrain anything that needed the old one. Paraphrased summary. The official wording is on the AcP Boon List. |
Adamant WayfinderEffect. Upgrades one wayfinder. Reaction when you’d take damage: resistance 1 to acid, cold, electricity, fire, force, void, vitality and sonic against that one effect (the source uses the pre-Remaster names negative and positive). Rises to 2 at Admired and 4 at Revered. Notes. Wayfinder upgrades work once per adventure safely. A second use risks breaking or destroying the wayfinder. Paraphrased summary. The official wording is on the AcP Boon List. |
Adversary LoreEffect. +1 circumstance bonus to Recall Knowledge about one creature type from the first list (aberration, animal, beast, construct, dragon, elemental, fiend, undead) or two from the second (astral, celestial, ethereal, fey, fungus, giant, monitor, ooze, plant). The bonus rises to +2 at Revered with the Vigilant Seal. Notes. A character can own several copies but picks one to use before each adventure. Paraphrased summary. The official wording is on the AcP Boon List. |
Bequeathal (Uncommon)Effect. Moves one uncommon option unlocked on a Chronicle (or a free boon) from this character to another of the same player’s characters. The receiver can use it once they reach the adventure’s minimum level and meet any other prerequisites. Notes. The giving character loses access and must retrain or sell back the option. Paraphrased summary. The official wording is on the AcP Boon List. |
Bring Them Back AliveEffect. You and your allies count as 1 level lower for raise dead and resurrect: both the spell or ritual level needed and the diamond cost. Paraphrased summary. The official wording is on the AcP Boon List. |
Crafter's WorkshopEffect. Crafting needs only 1 day of Downtime set-up before the skill check, instead of the usual. Paraphrased summary. The official wording is on the AcP Boon List. |
Curse BreakerEffect. Pick a permanent magic item of your level or lower that you have access to. You can spend Downtime removing its curse, using the Craft rules with Arcana, Nature, Occultism or Religion and only 2 days of set-up. Notes. One item at a time. Paraphrased summary. The official wording is on the AcP Boon List. |
Esoteric WayfinderEffect. Upgrades one wayfinder. Free action before Recall Knowledge: a critical failure becomes a failure. Notes. Wayfinder upgrades work once per adventure safely. A second use risks breaking or destroying the wayfinder. Paraphrased summary. The official wording is on the AcP Boon List. |
Exotic EdgeEffect. Once per adventure, as a free action: +1 circumstance bonus to all attack rolls, or to all skill checks, for 1 round. Paraphrased summary. The official wording is on the AcP Boon List. |
Harmonic WayfinderEffect. Upgrades one wayfinder. Free action before you Aid: a success becomes a critical success. Notes. Wayfinder upgrades work once per adventure safely. A second use risks breaking or destroying the wayfinder. Paraphrased summary. The official wording is on the AcP Boon List. |
HirelingEffect. A non-combat helper who attempts one chosen skill and one chosen Lore for you, trained, at a modifier of 2 + your level. You spend the actions; it can’t be targeted in combat or use bonuses. Notes. Only one hireling boon works per adventure. Paraphrased summary. The official wording is on the AcP Boon List. |
Hireling TranslatorEffect. A non-combat helper who speaks Common and two more languages you pick, and translates for you. Doesn’t count as you knowing the languages for linguistic spells. Notes. Only one hireling boon works per adventure. Paraphrased summary. The official wording is on the AcP Boon List. |
Inherited WayfinderEffect. A wayfinder right away, without waiting for 2 sessions (resale value 0 gp). Paraphrased summary. The official wording is on the AcP Boon List. |
Leshy CompanionEffect. Lets any class take the Leshy Familiar feat as a 2nd-level class feat, ignoring the leaf-order prerequisite. Allows a free retrain of the 2nd-level class feat. Paraphrased summary. The official wording is on the AcP Boon List. |
Natural SkillEffect. A bonus skill feat: Natural Medicine, Quick Identification, Recognize Spell or Train Animal. Free retrain if you already have one. Paraphrased summary. The official wording is on the AcP Boon List. |
NaturalistEffect. Pick a common alchemical item or potion of your level or lower. You can Craft it with Nature, Survival or Herbalism Lore, with 2 days of set-up, and get ingredients for one batch. Paraphrased summary. The official wording is on the AcP Boon List. |
Off-Hours StudyEffect. Pick a common language or an untrained Lore. After 50 days of Downtime spent studying, you learn it. Notes. Each copy picks a different language or Lore. Paraphrased summary. The official wording is on the AcP Boon List. |
Practiced MedicEffect. After 8 days of Downtime on medical work, spend the boon before a Medicine check (First Aid, Treat Disease, Treat Poison, Treat Wounds) to improve the result one step. Notes. One use per adventure. Not spent if you roll a critical success. Paraphrased summary. The official wording is on the AcP Boon List. |
Radiant WayfinderEffect. Upgrades one wayfinder. Two-action activation: revealing light (formerly faerie fire) in a 10-ft radius around you. Notes. Wayfinder upgrades work once per adventure safely. A second use risks breaking or destroying the wayfinder. Paraphrased summary. The official wording is on the AcP Boon List. |
Rugged WayfinderEffect. Upgrades one wayfinder. One action: reduce your clumsy, enfeebled or sickened value by 1. Notes. Wayfinder upgrades work once per adventure safely. A second use risks breaking or destroying the wayfinder. Paraphrased summary. The official wording is on the AcP Boon List. |
Steady HandEffect. Once per adventure, before rolling Thievery: roll twice and take the higher (fortune). Paraphrased summary. The official wording is on the AcP Boon List. |
Storied TalentEffect. Earn Income at a task level equal to your level, instead of your level − 2. Paraphrased summary. The official wording is on the AcP Boon List. |
Treasure Bundle InsuranceEffect. If the party found 9 or fewer Treasure Bundles, count 1 more TB for gold rewards. Notes. Copies stack only up to 3 recovered TBs per adventure, and never past the maximum (usually 10). Paraphrased summary. The official wording is on the AcP Boon List. |
Ward Against FiendsEffect. Once per adventure, a critical failure on a save against a fiend becomes a failure. Paraphrased summary. The official wording is on the AcP Boon List. |
Bequeathal (Rare)Effect. Same as Bequeathal (Uncommon), for a rare option. Paraphrased summary. The official wording is on the AcP Boon List. |
Bequeathal (Unique)Effect. Same as Bequeathal (Uncommon), for a unique option. Paraphrased summary. The official wording is on the AcP Boon List. |
Untarnished ReputationEffect. Removes 1 point of Infamy. Paraphrased summary. The official wording is on the AcP Boon List. |
Evolving DestinyEffect. Full rebuild for a low-level character (48 XP or less). Keeps ancestry and background. Wealth resets to 85% of all gold earned. Notes. Limited use. Career Change covers characters above 48 XP. Paraphrased summary. The official wording is on the AcP Boon List. |
Pathfinder Condition RemovalEffect. A Society healer casts one removal spell on you, which automatically works: dispel magic, neutralize poison, remove curse, remove disease, remove fear, remove paralysis, restoration, restore senses or stone to flesh. Notes. The official page swaps the italic labels of this boon and Penitent Pathfinder; the headings are correct. Paraphrased summary. The official wording is on the AcP Boon List. |
Penitent PathfinderEffect. Gives the benefit of a successful atone ritual. The character must then spend their next 30 days of Downtime on the atonement. Paraphrased summary. The official wording is on the AcP Boon List. |
World TravelerEffect. Pick a nation or city on Golarion. You count as being from it, and from any region that contains it, for Access to uncommon options. Paraphrased summary. The official wording is on the AcP Boon List. |
Second ChanceEffect. Benefits of the resurrect ritual for your PC or a companion, automatic success, up to 1,000 gp of diamonds (you pay any excess). The Society recovers the body and gear. Notes. Limited use. Paraphrased summary. The official wording is on the AcP Boon List. |
Career ChangeEffect. Full rebuild of a character at any level. Keeps ancestry, heritage and background; may change starting ability boosts. Wealth resets to 85% of all gold earned. Notes. Reputation and gold earned don’t change. All changes must be done before the character’s next adventure. Paraphrased summary. The official wording is on the AcP Boon List. |
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