One of the six factions
Radiant Oath
“A Light in the Shadows”
Altruism: compassion, doing good, and the Society's charitable work.
Standing
Reputation tiers
One faction per mission.
A character earns Reputation with the one faction they represent on each mission. Some missions award bonus Reputation to a particular faction.
Open to members
Faction boons
| BoonKindReputationCost |
|---|
Protective MentorEffect. Lower-level allies with a Level Bump gain extra HP equal to 3 × your Radiant Oath tier (Liked 1, Admired 2, Revered 3). Notes. A PC benefits from at most two mentor boons. Paraphrased summary. The official wording is on the AcP Boon List. |
Practiced MedicEffect. After 8 days of Downtime on medical work, spend the boon before a Medicine check (First Aid, Treat Disease, Treat Poison, Treat Wounds) to improve the result one step. Notes. One use per adventure. Not spent if you roll a critical success. Paraphrased summary. The official wording is on the AcP Boon List. |
Radiant WayfinderEffect. Upgrades one wayfinder. Two-action activation: revealing light (formerly faerie fire) in a 10-ft radius around you. Notes. Wayfinder upgrades work once per adventure safely. A second use risks breaking or destroying the wayfinder. Paraphrased summary. The official wording is on the AcP Boon List. |
Heroic InterventionEffect. Whenever you spend a Hero Point, you and allies within 30 ft who can see you heal 3d6 HP (4d6 at Revered). Dying allies are healed even if they can’t see you. Paraphrased summary. The official wording is on the AcP Boon List. |
Ward Against FiendsEffect. Once per adventure, a critical failure on a save against a fiend becomes a failure. Paraphrased summary. The official wording is on the AcP Boon List. |